44 cards found.

Library of Lat-Nam

Sorcery {4}{U} (5)

An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle your library.



Color Identity: U,Blue
Printings:
Classic Sixth Edition (Rare)

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Magnetic Flux

Instant {2}{U} (3)

Artifact creatures you control gain flying until end of turn.
After the researcher's astonishing success, his assistants spent six hours finding a way to return the specimens safely to the ground.



Color Identity: U,Blue
Printings:
Darksteel (Common)

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Mangara's Equity

Enchantment {1}{W}{W} (3)

As Mangara's Equity enters the battlefield, choose black or red.
At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}.
Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.



Color Identity: W,White
Printings:
Mirage (Uncommon)

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Natural Order

Sorcery {2}{G}{G} (4)

As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.



Color Identity: G,Green
Printings:
Magic Online Promos (Rare)

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Nature's Lore

Sorcery {1}{G} (2)

Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Python

Creature Snake   3 / 2   {1}{B}{B} (3)

"How can you claim the gods are merciless when they robbed the snake of its limbs to give the other creatures a sporting chance?"
—Hakim, Loreweaver



Color Identity: B,Black
Printings:
Visions (Common)

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Reality Ripple

Instant {1}{U} (2)

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)



Color Identity: U,Blue
Printings:
Mirage (Common)
Mirage (Common)

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Sandstone Needle

Land (0)

Sandstone Needle enters the battlefield tapped with two depletion counters on it.
{t}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it.



Color Identity: Red
Printings:
Mercadian Masques (Common)

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Shield Sphere

Artifact Creature Wall   {0} (0)

Defender
Whenever Shield Sphere blocks, put a -0/-1 counter on it.
"My Soldiers know that they need never fear for their protection."
—King Darien of Kjeldor



Color Identity:
Printings:
Alliances (Uncommon)

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Sirocco

Instant {1}{R} (2)

Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.
"Blow, fiery wind, / strip illusion from the eye. / Blow, fiery wind of truth."
—Femeref chant



Color Identity: R,Red
Printings:
Mirage (Uncommon)

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Soldevi Sentry

Artifact Creature Soldier   1 / 1   {1} (1)

{1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
"Our newfound security enables us to turn more of our attentions to the wonders that lie deep within the soil."
—Arcum Dagsson,
Soldevi Machinist



Color Identity:
Printings:
Alliances (Common)
Alliances (Common)

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Soul Shred

Sorcery {3}{B}{B} (5)

Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.
It would be a shame to let life slip away to nothing.



Color Identity: B,Black
Printings:
Portal (Common)

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Spiny Starfish

Creature Starfish   {2}{U} (3)

{U}: Regenerate Spiny Starfish.
At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.



Color Identity: U,Blue
Printings:
Alliances (Uncommon)

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Sunscape Master

Creature Human Wizard   2 / 2   {2}{W}{W} (4)

{G}{G}, {t}: Creatures you control get +2/+2 until end of turn.
{U}{U}, {t}: Return target creature to its owner's hand.



Color Identity: W,Green,Blue,White
Printings:
Invasion (Rare)

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Teferi's Realm

World Enchantment {1}{U}{U} (3)

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
"Fire is dead. Water has killed him."
—From The Stories of Nature

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Visions (Rare)

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Time Ebb

Sorcery {2}{U} (3)

Put target creature on top of its owner's library.
"Yesterday you were just a figment of your master's imagination. I liked you better then."
—Shai Fusan, archmage



Color Identity: U,Blue
Printings:
Magic 2014 (Common)

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Trickster Mage

Creature Human Spellshaper   1 / 1   {U} (1)

{U}, {t}, Discard a card: You may tap or untap target artifact, creature, or land.



Color Identity: U,Blue
Printings:
Nemesis (Common)

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Uktabi Efreet

Creature Efreet   5 / 4   {2}{G}{G} (4)

Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
"The Uktabi efreet and I have something in common: both of our mothers wanted to give us back."
—Mirri of the Weatherlight



Color Identity: G,Green
Printings:
Weatherlight (Common)

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Unseen Walker

Creature Dryad   1 / 1   {1}{G} (2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
{1}{G}{G}: Target creature gains forestwalk until end of turn.
"To pass through the jungle: silence, courtesy, ferocity, as the occasion demands."
—Kamau, "Proper Passage"



Color Identity: G,Green
Printings:
Mirage (Uncommon)

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Wall of Kelp

Creature Plant Wall   {U}{U} (2)

Defender (This creature can't attack.)
{U}{U}, {t}: Create a 0/1 blue Plant Wall creature token with defender named Kelp.
"Ya can eat it or ya can weave it, but ya can't fight in it."
—Zeki, Reef Pirate

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Homelands (Rare)

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Formats:

No results found.
Bummer

44 cards found.